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Monday nights

A scout can use a cell phone if... 

He has a Cyber Chip

It's an appropriate time

It's for scout-related purposes

Camping

A scout can use a cell phone if... 

car/Bus ride only

No scout can have one at the campsite

Anchor 4

Get the Cyber Chip here

5th Grade

6-8 Grade

9-12 Grade

Anchor 1

5th Grade

#1

Read, commit to, and sign the Internet Safety Pledge on your Level I Cyber Chip (blue card). You can purchase your Cyber Chip card from your local Scout Shop or online at www.scoutstuff.org.

Level I Cyber Chip

#2

Watch the video "The Password Rap" and another video of your choosing.

The Password Rap

#3

Teach your Den or Pack about Internet safety using your favorite Teachable Recipes. You will play the part of the teacher. Your Den members will be your students. Think about asking another Den member for help!

Teachable Recipes

#4

Talk to your unit leader about the acceptable standards and practices for using allowed electronic devices, such as phones and games, at your meetings and other Scouting events.

Anchor 2

6, 7, 8 Grade

#1

Read, commit to, and sign the Internet Safety Pledge on your Level II Cyber Chip (green card). You can purchase your Cyber Chip card from your local Scout Shop or online at www.scoutstuff.org.

Level II Cyber Chip

#2

Write and sign a personalized contract with your parent or guardian that outlines rules for using the computer and mobile devices, including what you can download, what you can post, and consequences for inappropriate use.

#3

Watch the video “Friend or Fake?” and 2 more videos of your choosing to see how friends can help each other stay safer online.

Friend or Fake?

#4

Teach your Troop or another Patrol about Internet safety rules and appropriate online behavior using Mini Activities of your choosing. You will play the part of the teacher. Your Patrol members will be your students. Be sure to refer to the EDGE method for teaching techniques. Each member of the Patrol must have a role and present part of the lesson. You are encouraged to use any additional material and information you have researched.

Mini Activities

#5

Talk to your unit leader about the acceptable standards and practices for using allowed electronic devices, such as phones and games, at your meetings and other Scouting events.

Anchor 3

9, 10, 11, 12 Grade

#1

Read, commit to, and sign the Internet Safety Pledge on your Level II Cyber Chip (green card). You can purchase your Cyber Chip card from your local Scout Shop or online at www.scoutstuff.org.

Level II Cyber Chip

#2

Write and sign a personalized contract with your parent or guardian that outlines rules for using the computer and mobile devices, including what you can download, what you can post, and consequences for inappropriate use.

#3

Discuss with your parents the benefits and potential dangers teenagers might experience when using social media. Give examples of each.

#4

Watch 3 Real-Life Stories videos to see how real teens have handled online issues.

Real-Life Stories

#5

Teach Internet safety rules and appropriate online behavior to younger Scouts using the NetSmartz Student Project Kit. Be sure to refer to the EDGE method for teaching techniques. Each member of the Patrol must have a role and lead part of the project. You are encouraged to use any additional material and information you have researched.

Student Project Kit

#6

Talk to your unit leader about the acceptable standards and practices for using allowed electronic devices, such as phones and games, at your meetings and other Scouting events.

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